5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(381 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, 1 damage multiplier+25
2 Combo Families (2 lines, Consistency: 34%)+20
Win conditions1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Mana base92Consistency90Threats83

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Cantrips19 cards

19 cantrips. Cheap spells that replace themselves for velocity.

Storm12 cards

12 storm synergies. Chain spells for exponential value.

Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

Combos2 total