The Memeoplasm

Commander
UBG
3.6±0.35
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence214 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10
Fast mana2
1+1
5BG+2
Mana rocks1
2+4
Mana dorks4
1G+6
1G+2
BG+1
4B+2
Land ramp2
1G+4
3G+2
Other acceleration1
3G+3
Other2
3+1
5GG+7
Tutors6
B+8
XG+8
1G+8
1G+4
1G+1
2B+7
Draw engines4
1U+5
1G/UG/U+1
3BG+1
4BB+6
Cantrips & burst draw9
B+5
1B+2
1B+2
BG+1
1G+1
1UB+9
2U+6
3U+1
4UU+1
Wheels1
2U+6
Recursion11
1+1
B+1
1G+7
BG+2
1G+1
1G+1
1GG+5
2B+2
3GG+2
4BB+1
6BG+1
Value engines7
1+1
2+1
3U+1
2BB+1
5+2
3UB+1
3BGU+4
Spot removal2
2G+2
4BB+1
Graveyard hate1
3GG+2
Stax & hate1
5UUU+3
Protection1
2+6
Mana Acceleration (11 sources)+1
Premium utility lands2
+6
+5
Utility lands4
+2
+2
+2
+2
Taplands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+7
+8
+8
2 Combo Families (2 lines, Consistency: 96%)+29
Combat Damage Synergy: token package, 1 token doubler, 2 evasion enablers+12
Combo pieces5
1G+4
1G+1
2BB+4
4B+7
4BB+1
Synergy pieces9
B+1
1B+7
2+1
1G+1
3G+1
4G+6
3BGU+2
5BB+1
6BG+1
Win conditions2
3G+2
3BBG+1
Combat threats6
3+1
3GG+2
3BG+1
5GG+1
5UUU+3
6GGG+2
Sacrifice outlets1
2BB+2
Token generators1
5BG+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2
Consistency91Threats88Mana base62

0.6 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Graveyard (Commander)21 cards

This deck uses the graveyard as a primary resource.

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Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Mill9 cards

9 mill effects. Empty opponent libraries or fuel your graveyard.

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Combos2 total

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