Commander
3.6±0.35
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence214 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Mana dorks4
Land ramp2
Other acceleration1
Other2
Tutors6
Draw engines4
Cantrips & burst draw9
Wheels1
Recursion11
Value engines7
Spot removal2
Graveyard hate1
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Premium utility lands2
+6
+5
Utility lands4
+2
+2
+2
+2
Taplands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+7
+8
+8
2 Combo Families (2 lines, Consistency: 96%)+29ⓘ
Combat Damage Synergy: token package, 1 token doubler, 2 evasion enablers+12ⓘ
Combo pieces5
Synergy pieces9
Win conditions2
Combat threats6
Sacrifice outlets1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Consistency91Threats88Mana base62
0.6 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Graveyard (Commander)21 cards
This deck uses the graveyard as a primary resource.
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Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
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Mill9 cards
9 mill effects. Empty opponent libraries or fuel your graveyard.
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