Go-Wide / Weenies Deck

Commander
No commander provided
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(405 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana Acceleration (22 sources)+12
Dual & shock lands2
Premium utility lands2
Basic lands2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.7 (Bracket 3)+Game Changers Bracket 4
Speed95Consistency84Mana base79
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Aristocrats16 cards

16 sacrifice/death synergies. Drains opponents while generating value from deaths.

+1/+1 Counters9 cards

9 counter synergies. Grow your creatures over time for massive threats.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.