Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(246 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Mana dorks1
Other acceleration2
Draw engines7
Cantrips & burst draw1
Recursion2
Value engines4
Control Strategy Bonus (11 interaction cards)+15ⓘ
Counterspells4
Spot removal9
Board wipes1
Stax & hate2
Protection3
Two-Color Mana Base (no fixing needed)+12ⓘ
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands10
Taplands3
9 Combo(s) Detected (Consistency: 34%)+43ⓘ
Commander Synergy (3 groups)+27ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces13
Synergy pieces1
Win conditions2
Drain effects6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.2 (Bracket 2)+Game Changers→ Bracket 3
Threats92Interaction76Mana base75
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Burn18 cards
18 damage dealers. Burn opponents down with direct damage.
Voltron11 cards
11 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Spellslinger10 cards
10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.