Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(428 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Mana dorks7
Tutors1
Draw engines11
Recursion4
Counterspells4
Spot removal4
Board wipes1
Stax & hate2
Protection1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands7
Utility lands11
Taplands5
Combat Damage Synergy: token package, 2 token doublers, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Combat threats2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Mana base94Consistency81Speed80
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters23 cards
23 counter synergies. Grow your creatures over time for massive threats.
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.