Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(309 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks7
Other acceleration2
Treasure generators2
Draw engines8
Cantrips & burst draw10
Counterspells3
Spot removal3
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands9
Premium utility lands2
Utility lands5
Taplands6
Combat Damage Synergy: 3 haste enablers, aristocrats engine, 1 damage multiplier+18ⓘ
Synergy pieces4
Win conditions1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Consistency85Mana base84Speed55
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Impulse Draw24 cards
24 impulse draw effects. Exile and play cards from the top of your library.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.