King of the Oathbreakers

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Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence510 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks2
Other acceleration4
Tutors5
Draw engines6
Recursion2
Value engines2
Counterspells1
Spot removal8
Board wipes1
Stax & hate5
Protection9
Two-Color Powerhouse Lands (5)+20
Fetchlands7
Dual & shock lands2
Premium utility lands1
Utility lands9
Taplands4
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25
1 Combo(s) Detected (Consistency: 92%)+24
Combo pieces3
Synergy pieces9
Win conditions4
Combat threats4

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.1 → Bracket 4

0.1 above Bracket 3 ceiling (7)

1.9 below Bracket 5 threshold (9)

Game changers 10
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy18 cards

18 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Spirit Tribal16 cards

16 spirit creatures detected. Tribal synergies can create powerful board states.

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Lifegain12 cards

12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos1 total

  • 3-card combo · 1
  • ++