Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence465 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Fast mana4
+9
Mana rocks5
Other acceleration1
Treasure generators1
Minor treasure1
Tutors7
Draw engines5
Cantrips & burst draw1
Scry & Surveil4
Recursion6
+3
Value engines3
Artifact/enchantment removal1
Spot removal3
Board wipes3
Edict effects3
Mono-Color Powerhouse Lands+13ⓘ
Fetchlands1
+7
Dual & shock lands2
+4
+4
Premium utility lands1
+4
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands1
Basic lands1
+23
3 Combo Families+33ⓘ
Combat Damage Synergy+18ⓘ
Commander Synergy+1ⓘ
Combo pieces10
Synergy pieces7
+4
Win conditions1
Combat threats8
Drain effects1
Token generators1
Reanimation1
Alternate win strategies1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.8+Game Changers 3→ Bracket 3
1.8 above Bracket 2 ceiling (5)
0.2 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Zombie Tribal19 cards
19 zombie creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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