Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(338 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp9
Other acceleration4
Treasure generators3
Commander Draw Engine (Lord Windgrace provides card draw)+10ⓘ
Draw engines10
Cantrips & burst draw1
Recursion4
Spot removal8
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Protection1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands1
Utility lands12
Taplands6
Combat Damage Synergy: token swarm strategy, 3 token doublers, aristocrats engine+25ⓘ
3 Combo(s) Detected (Consistency: 40%)+24ⓘ
Combo pieces5
Synergy pieces1
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects2
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Mana base91Threats84Speed83
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Aggro (Commander)2 cards
Commander rewards aggressive, combat-focused gameplay.