Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(461 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks4
Other acceleration3
Treasure generators1
Draw engines8
Cantrips & burst draw12
Recursion4
Control Strategy Bonus (13.8 interaction cards)+29ⓘ
Counterspells4
Spot removal9
Board wipes2
Protection2
Two-Color Mana Base (no fixing needed)+14ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands8
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 3 evasion enablers+24ⓘ
Tempo Control (lockout lethality)+7.8ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces7
Synergy pieces7
Win conditions2
Combat threats2
Drain effects2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats91Consistency89Interaction80
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Spellslinger14 cards
14 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.