Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Mana dorks5
Land ramp5
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines4
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands6
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 5 evasion enablers, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+18ⓘ
Synergy pieces3
Win conditions5
Combat threats7
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats94Mana base91Consistency72
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Dinosaur Tribal21 cards
21 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.