Commander
4.4±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(246 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Other acceleration3
Treasure generators1
Low Land Count (31/32)+-3ⓘ
Draw engines8
Cantrips & burst draw10
Value engines3
Counterspells3
Spot removal14
Board wipes2
Stax & hate4
Protection1
Two-Color Mana Base (no fixing needed)+9ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Low Land Count (31/32)+-3ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands6
Taplands7
8 Combo Families (8 lines, Consistency: 40%)+42ⓘ
Commander Synergy (3 groups)+27ⓘ
Combo pieces6
Synergy pieces2
Win conditions2
Combat threats2
Drain effects12
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.4 (Bracket 2)+2-card combo→ Bracket 3
Threats94Mana base75Consistency68
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)14 cards
This deck generates value from sacrificing and recurring creatures.
Burn29 cards
29 damage dealers. Burn opponents down with direct damage.
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.