Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(367 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (44% CMC 5+)+-10ⓘ
Fast mana2
Mana dorks4
Land ramp3
Other acceleration6
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion5
Value engines4
Spot removal5
Graveyard hate1
Board wipes1
Protection4
Mana Acceleration (17 sources)+7ⓘ
Fetchlands6
Dual & shock lands7
Premium utility lands6
Utility lands7
Taplands1
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 49%)+18ⓘ
Combo pieces2
Synergy pieces3
Win conditions3
Combat threats2
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Mana base95Threats80Speed60
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elemental Tribal37 cards
37 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.