Commander
9.3±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Primary win line:Deterministic combo lines—,
High confidence(655 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana4
+9
Mana rocks1
Mana dorks2
Land ramp4
Treasure generators8
Other3
Commander Draw Engine (Korvold, Fae-Cursed King provides card draw)+10ⓘ
Tutors4
Draw engines7
Cantrips & burst draw2
Scry & Surveil1
Recursion1
Value engines3
Other1
Spot removal8
Stax & hate1
Protection4
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
+8
+8
+8
+8
+5
Dual & shock lands4
+9
+6
+5
+4
Premium utility lands2
+5
+4
Utility lands5
+4
+2
+2
+2
+2
Taplands1
+2
Basic lands3
+4
+5
+5
6 Combo Families (8 lines, Consistency: 98%)+49ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo Commander: Korvold, Fae-Cursed King+15ⓘ
Combo pieces11
Synergy pieces11
+4
+3
Win conditions4
Sacrifice outlets2
Token generators4
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.3 → Bracket 5
Threats99Consistency89Speed88
0.3 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)26 cards
This deck generates value from sacrificing and recurring creatures.
,,,,
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Treasure14 cards
14 treasure generators. Ramp and artifact synergies in one package.
,,,,