Legends Matter Deck

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Commander
No commander provided
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence538 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks5
Land ramp10
Other acceleration6
Treasure generators1
Tutors4
Draw engines11
Cantrips & burst draw2
Recursion1
Value engines6
Counterspells5
Spot removal1
Graveyard hate1
Stax & hate3
Protection4
Mana Acceleration+15
Fetchlands10
Dual & shock lands8
Premium utility lands8
Utility lands3
Basic lands3
2 Combo(s) Detected (Consistency: 100%)+30
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 1 evasion enabler, 1 damage multiplier+25
Combo pieces3
Synergy pieces1
Win conditions1
Combat threats1
Token generators2
Reanimation1
Extra turns1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Legends Matter16 cards

16 legendary synergies. Your legends grow stronger together.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

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Combos2 total

  • 2-card combos · 2
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