Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(473 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana11
Mana rocks6
Mana dorks2
Tutors3
Draw engines1
Cantrips & burst draw11
Wheels1
Recursion1
Value engines5
Spot removal6
Artifact/enchantment removal2
Graveyard hate1
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands5
Utility lands1
Taplands3
1 Combo(s) Detected (Consistency: 77%)+22ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces2
Synergy pieces1
Combat threats1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Consistency93Speed92Mana base86
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Graveyard/Reanimator6 cards
6 graveyard synergies. Use your graveyard as a second hand.
Cascade5 cards
5 cascade/discover effects. Cast spells for free off the top.
Storm4 cards
4 storm synergies. Chain spells for exponential value.