Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks1
Land ramp1
Other acceleration1
Treasure generators1
Commander Draw Engine (Éowyn, Shieldmaiden provides card draw)+15ⓘ
Tutors2
Draw engines9
Cantrips & burst draw1
Value engines2
Spot removal5
Board wipes1
Stax & hate1
Dual & shock lands7
Premium utility lands3
Utility lands11
Taplands5
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 extra combats, 2 haste enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces3
Synergy pieces8
Win conditions3
Combat threats4
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Mana base85Consistency61
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal35 cards
35 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.