Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(319 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks1
Land ramp11
Other acceleration5
Tutors1
Draw engines9
Cantrips & burst draw4
Value engines3
Spot removal6
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Premium utility lands2
Utility lands5
Taplands10
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces12
Combat threats4
Sacrifice outlets1
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Speed86Mana base83Threats82
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Enchantress25 cards
25 enchantment synergy cards. Deck rewards you for casting enchantments.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.