Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(371 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks6
Land ramp3
Commander Draw Engine (Ephara, God of the Polis provides card draw)+15ⓘ
Draw engines6
Cantrips & burst draw6
Wheels1
Recursion3
Value engines8
Other2
Counterspells4
Spot removal12
Graveyard hate1
Board wipes2
Stax & hate2
Protection4
Other1
Two-Color Mana Base (no fixing needed)+5ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands8
Taplands3
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces2
Win conditions1
Combat threats1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction89Threats87Consistency77
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Blink/Flicker23 cards
23 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.