Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(220 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks1
Mana dorks2
Other acceleration2
Treasure generators3
Other1
Tutors1
Draw engines3
Cantrips & burst draw6
Recursion2
Value engines4
Counterspells1
Spot removal4
Artifact/enchantment removal1
Board wipes3
Stax & hate1
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mono-Color Powerhouse Lands (1)+6ⓘ
Dual & shock lands1
Utility lands4
Taplands1
Basic lands1
Mountain+29
Combat Damage Synergy: token package, 7 extra combats, 4 haste enablers, aristocrats engine, 8 damage multipliers+25ⓘ
2 Combo Families (2 lines, Consistency: 49%)+22ⓘ
Combo pieces3
Synergy pieces14
Win conditions4
Combat threats6
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.8 (Bracket 2)+2-card combo→ Bracket 3
Threats91Speed71Mana base70
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.