Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(542 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks2
Other acceleration1
Tutors10
Draw engines6
Cantrips & burst draw6
Value engines1
Counterspells9
Spot removal5
Board wipes2
Stax & hate1
Protection4
Fetchlands1
Dual & shock lands6
Premium utility lands2
Utility lands7
1 Combo(s) Detected (Consistency: 98%)+24ⓘ
Tempo Control (lockout lethality)+17ⓘ
2 extra turn effects+10ⓘ
Combo pieces2
Win conditions1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Consistency95Interaction95Threats80
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes3 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Spellslinger7 cards
7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.