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HomeExplore decksCommanders
UR

Neera, Wild Mage

viapasted list·Updated 44 days ago·13 views·

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Power level

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence346 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks4
Other acceleration2
Treasure generators1
Draw engines5
Cantrips & burst draw3
Value engines7
Counterspells4
Spot removal8
Board wipes1
Stax & hate5
Other1
Two-Color Mana Base (no fixing needed)+8ⓘ
Dual & shock lands5
Utility lands1
Taplands4
Basic lands2
2 Combo(s) Detected (Consistency: 30%)+19ⓘ
Combo pieces3
Synergy pieces3
Combat threats2
Drain effects1
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Chaos12 cards

12 chaos effects. Embrace randomness with coin flips and dice rolls.

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Storm8 cards

8 storm synergies. Chain spells for exponential value.

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Legends Matter8 cards

8 legendary synergies. Your legends grow stronger together.

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Combos2 total

  • 2-card combos · 2
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