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HomeExplore decksCommanders
BRG

Karrthus, Tyrant of Jund

viapasted list·17 views·35 days ago

Power level

1.7±0.85
Jank / unfocused
Little strategic cohesion; mana and card quality are very inconsistent.
Solid confidence71 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks2
Land ramp8
Other acceleration1
Treasure generators2
Minor treasure3
Other acceleration1
Low Land Count−60ⓘ
Tutors1
Draw engines2
Cantrips & burst draw5
Recursion2
Value engines3
Spot removal16
Graveyard hate1
Board wipes2
Stax & hate2
Protection2
Mana Acceleration+3ⓘ
Low Land Count−60ⓘ
Dual & shock lands1
Utility lands2
Taplands2
Other1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces10
Combat threats3
Token generators1
Other1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 1.7 → Bracket 1

0.7 above Bracket 0 ceiling (1)

1.3 below Bracket 2 threshold (3)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

Stompy / Big ManaCore (14 cards)

14 high-impact creatures. Ramp into massive threats that dominate the board.

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Token StrategyCore (10 cards)

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Legends MatterCore (10 cards)

10 legendary synergies. Your legends grow stronger together.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.