Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(418 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Land ramp4
Other acceleration2
Treasure generators2
Commander Draw Engine (Círdan the Shipwright provides card draw)+10ⓘ
Tutors1
Draw engines8
Cantrips & burst draw3
Wheels1
Recursion2
Counterspells5
Spot removal11
Graveyard hate1
Stax & hate6
Protection3
Two-Color Mana Base (no fixing needed)+15ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands7
Taplands2
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+7.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces5
Win conditions4
Combat threats3
Token generators5
Clone effects1
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats97Consistency89Interaction87
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.