Commander
3.6±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(198 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks4
Other acceleration4
Treasure generators3
Low Land Count (11/30)+-48ⓘ
Draw engines6
Cantrips & burst draw5
Counterspells1
Spot removal2
Stax & hate1
Protection2
Mono-Color Mana Base (no fixing needed)+88ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (12 sources)+2ⓘ
Low Land Count (11/30)+-48ⓘ
Utility lands7
Combat Damage Synergy: token swarm strategy, 3 extra combats, 3 haste enablers, 6 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combo pieces3
Synergy pieces16
Combat threats1
Sacrifice outlets1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+2-card combo→ Bracket 3
Threats89Mana base70Speed66
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Warrior Tribal26 cards
26 warrior creatures detected. Tribal synergies can create powerful board states.
Aggro23 cards
23 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.