Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(445 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks8
Mana dorks5
Land ramp7
Other acceleration2
Treasure generators3
Draw engines6
Cantrips & burst draw1
Recursion3
Value engines5
Counterspells2
Spot removal9
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (24 sources)+14ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands8
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 34%)+20ⓘ
Combo pieces3
Synergy pieces5
Combat threats4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Speed92Mana base89Threats84
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal12 cards
12 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.