Commander
4.4±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence295 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks5
Land ramp5
Other acceleration2
Treasure generators2
Minor treasure1
Draw engines6
Cantrips & burst draw5
Scry & Surveil3
Value engines23
Spot removal5
Protection5
Mana Acceleration+8ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands12
Taplands9
Basic lands3
Other1
Combat Damage Synergy+24ⓘ
Combo pieces1
Synergy pieces3
Win conditions1
Combat threats4
Token generators1
Clone effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.4 → Bracket 2
1.4 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters24 cards
24 counter synergies. Grow creatures over time for massive threats.
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Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
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Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.