Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(411 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks2
Other acceleration1
Treasure generators2
Tutors3
Draw engines4
Cantrips & burst draw1
Wheels1
Recursion1
Value engines1
Other1
Control Strategy Bonus (15.9 interaction cards)+30ⓘ
Spot removal11
Artifact/enchantment removal1
Graveyard hate1
Board wipes7
Stax & hate9
Protection4
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands3
Taplands9
Combat Damage Synergy: 1 token doubler, 1 extra combat, aristocrats engine, 1 damage multiplier+22ⓘ
1 Combo Family (1 lines, Consistency: 75%)+21ⓘ
Combo pieces2
Synergy pieces5
Win conditions1
Combat threats1
Sacrifice outlets2
Drain effects4
Token generators5
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats92Interaction90Mana base86
✓
Game changers 1
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes6 total
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.