Emry, Lurker of the Loch

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(403 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Mono-Color Mana Base (no fixing needed)+24
Mana Acceleration (11 sources)+1
Taplands1
Basic lands1
2 Combo(s) Detected (Consistency: 55%)+23
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Threats89Consistency88Mana base70

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Artifacts Matter24 cards

24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Artifacts (Commander)1 cards

Commander synergizes with artifacts.

Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos2 total