Commander
7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(552 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana1
Mana rocks9
Mana dorks1
Land ramp1
Tutors3
Draw engines11
Cantrips & burst draw7
Recursion1
Value engines12
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (19 sources)+9ⓘ
Fetchlands5
Dual & shock lands11
Premium utility lands4
Utility lands8
Taplands1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 85%)+23ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces5
Synergy pieces18
Combat threats3
Drain effects1
Reanimation1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats97Mana base96Consistency93
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Tokens (Commander)26 cards
This deck generates and leverages a wide board of creature tokens.
Artifacts Matter36 cards
36 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm21 cards
21 storm synergies. Chain spells for exponential value.