Commander
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo lines—,
High confidence(368 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Treasure generators1
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines5
Cantrips & burst draw1
Recursion4
Value engines11
Other5
Spot removal7
Board wipes3
Stax & hate2
Protection4
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
+5
Dual & shock lands2
+5
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands14
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands10
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands2
+4
+3
7 Combo Families (7 lines, Consistency: 47%)+40ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces11
Synergy pieces5
+2
Win conditions3
Combat threats6
Drain effects7
Token generators2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats97Mana base84Consistency66
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)14 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain39 cards
39 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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