Horde of Notions

Commander
WUBRG
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(432 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+1
Fast mana3
1+10
1G+5
4GGG+4
Mana rocks4
2+6
2+5
3+3
3+3
Mana dorks4
1G+7
1R+2
1GG+3
1GW+1
Land ramp6
1G+5
1G+5
2G+5
2G+5
1GU+1
2GGG+1
Other acceleration3
2GG+6
3G+3
7UU+1
Commander Synergy (1 groups)+2
Tutors1
2W+5
Draw engines4
1GG+3
1GU+1
3G+3
1GUR+2
Cantrips & burst draw3
R+5
1GG+1
4U+1
Recursion5
1G+7
1GG+5
2G+1
2GGG+1
4GG+2
Value engines6
2G+5
4+2
3R+2
3W+1
3U+1
2BGU+1
Counterspells1
UU+8
Spot removal13
W+6
1U+5
2W+6
1GW+2
1BG+2
2U+1
3G+2
1GUR+2
3WW+9
3RR+7
4B+2
4GGG+3
+1 more
Graveyard hate1
1GG+6
Board wipes1
8R+5
Stax & hate1
2BB+7
Protection3
W+8
1R+3
2+1
Mana Acceleration (20 sources)+10
Fetchlands4
+8
+8
+8
+8
Dual & shock lands10
+6
+6
+6
+6
+6
+6
+6
+6
+6
+5
Premium utility lands4
+5
+5
+5
+4
Utility lands5
2G+3
+2
+2
+2
+2
Taplands6
+3
+3
+3
+2
+2
+2
Basic lands5
+2
+2
+1
+1
+1
Other1
3+2
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+1
Synergy pieces6
B+8
4+6
4+4
5GG+6
3RRGG+4
4GGG+2
Win conditions4
1GUR+2
3GG+5
4GGG+3
+7
Combat threats1
2R+5
Other2
1G+3
3+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3
Mana base96Interaction82Threats82

1.1 above Bracket 2 ceiling (5)

0.9 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Elemental Tribal19 cards

19 elemental creatures detected. Tribal synergies can create powerful board states.

,,,,
Blink/Flicker15 cards

15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,
Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.