Kros | You Can't See Me

Commander
WUG
5.4±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence376 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
1+10
Mana rocks5
2+6
2+5
2+5
2+5
3+3
Mana dorks3
G+6
1G+2
2G+1
Land ramp2
1G+6
1G+6
Treasure generators1
1GW+2
Tutors4
U+9
GW+7
2G+3
3G+1
Draw engines4
2G+5
2U+3
1WU+1
4+8
Cantrips & burst draw4
W+2
W+1
1U+1
3+3
Recursion1
1G+1
Value engines12
1W+2
1G+2
1U+1
1W+1
1GW+2
2U+1
2WW+7
3G+2
2WW+1
3W+1
3U+1
3UU+5
Control Strategy Bonus (27.4 interaction cards)+30
Counterspells3
U+7
1U+8
2U+10
Spot removal7
W+7
W+7
W+6
1G+3
3+3
1WW+2
+4
Board wipes3
1WW+7
3UU+5
4W+5
Stax & hate9
1W/U+2
2W+5
2W+5
2U+4
2W+4
2U+3
2G+1
1WU+1
5U+1
Protection5
W+1
1G+7
2+6
1W+2
4+3
Mana Acceleration (11 sources)+1
Fetchlands4
+8
+8
+8
+8
Dual & shock lands8
+6
+6
+6
+5
+5
+4
+4
+4
Premium utility lands5
+5
+5
+5
+4
+4
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
2G+2
1UU+2
3W+2
Basic lands3
+3
+2
+1
Tempo Control (lockout lethality)+20
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6
Win conditions2
2UU+5
5GU+2
Combat threats5
1G+2
2W+1
2G+1
2W+1
4W+2
Sacrifice outlets1
1G+3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Mana base93Interaction91Consistency72

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

+1/+1 Counters17 cards

17 counter synergies. Grow your creatures over time for massive threats.

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Proliferate11 cards

11 proliferate effects. Multiply all your counters at once.

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Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.