Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(405 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Land ramp15
Other acceleration2
Draw engines6
Cantrips & burst draw2
Recursion7
Spot removal6
Board wipes2
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands10
Dual & shock lands3
Premium utility lands1
Utility lands10
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces2
Synergy pieces3
Win conditions3
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base93Consistency87Speed84
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.