HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
WBR

Fire Lord Zuko

viapasted list·Updated 44 days ago·72 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence346 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks6
Other acceleration3
Treasure generators4
Tutors3
Draw engines7
Cantrips & burst draw5
Value engines10
Spot removal6
Board wipes1
Stax & hate1
Protection3
Mana Acceleration+3ⓘ
Dual & shock lands7
Premium utility lands1
Utility lands7
Taplands7
Basic lands3
6 Combo(s) Detected (Consistency: 85%)+46ⓘ
Combat Damage Synergy: token swarm strategy, 3 extra combats, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces3
Win conditions1
Combat threats7
Drain effects1
Token generators5
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Legends Matter25 cards

25 legendary synergies. Your legends grow stronger together.

,,,,
Impulse Draw18 cards

18 impulse draw effects. Exile and play cards from the top of your library.

,,,,
Human Tribal16 cards

16 human creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos6 total

  • 2-card combos · 2
  • +
  • +
  • 3-card combos · 4
  • ++
  • ++
  • ++
  • ++