Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(412 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks4
Land ramp5
Other acceleration2
Treasure generators2
Commander Draw Engine (Ms. Bumbleflower provides card draw)+18ⓘ
Tutors1
Draw engines19
Cantrips & burst draw3
Recursion3
Counterspells3
Spot removal8
Board wipes3
Stax & hate4
Protection4
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands2
Utility lands7
Taplands7
Combat Damage Synergy: token swarm strategy, 4 token doublers, 1 extra combat, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces1
Win conditions2
Combat threats6
Drain effects1
Token generators8
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Consistency92Interaction87Mana base87
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
+1/+1 Counters20 cards
20 counter synergies. Grow your creatures over time for massive threats.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.