Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(606 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana18
Mana rocks3
Treasure generators5
Extra turns redundancy (4 effects)+8ⓘ
Draw engines2
Cantrips & burst draw1
Wheels2
Value engines1
Stax & hate2
Protection4
Mana Acceleration (21 sources)+11ⓘ
Two-Color Powerhouse Lands (2)+7ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands9
Utility lands9
7 Combo(s) Detected (Consistency: 86%)+51ⓘ
Combat Damage Synergy: token package, 7 extra combats, 6 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo Commander: Winota, Joiner of Forces+15ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces6
Synergy pieces5
Win conditions3
Combat threats4
Sacrifice outlets1
Token generators3
Extra turns3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats99Speed97Mana base91
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
Extra turns (4)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal18 cards
18 human creatures detected. Tribal synergies can create powerful board states.