3.5±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence224 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks1
Land ramp5
Other acceleration1
Tutors2
Draw engines3
Cantrips & burst draw8
Scry & Surveil1
Recursion7
Value engines3
Synergy support1
Artifact/enchantment removal1
Spot removal7
Graveyard hate1
Board wipes2
Stax & hate1
Protection4
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands6
Taplands10
Basic lands2
Combat Damage Synergy+24ⓘ
Synergy pieces14
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects2
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
0.5 above Bracket 1 ceiling (3)
1.5 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain20 cards
20 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Tokens (Commander)10 cards
This deck generates and leverages a wide board of creature tokens.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.