Commander
6.4±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(441 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks5
Land ramp5
Other acceleration3
Treasure generators1
Other1
Tutors3
Draw engines7
Cantrips & burst draw2
Value engines3
Counterspells2
Spot removal5
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands2
Dual & shock lands7
Premium utility lands3
Utility lands10
Taplands4
Other1
2 Combo Families (2 lines, Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 1 haste enabler, 3 evasion enablers, 2 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces24
Win conditions1
Combat threats5
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats96Mana base87Speed82
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.