Power level
3.7±0.8
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence238 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Mana rocks4
Mana dorks2
Land ramp8
Other acceleration1
Commander Draw Engine+20ⓘ
Tutors1
Draw engines7
Cantrips & burst draw9
Scry & Surveil1
Recursion1
Value engines1
Other2
Counterspells1
Spot removal7
Stax & hate2
Other1
Mana Acceleration+3ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands6
Taplands4
Basic lands2
Combat Damage Synergy+25ⓘ
Synergy pieces4
Win conditions2
Combat threats1
Drain effects3
Token generators3
Other11
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2
0.7 above Bracket 1 ceiling (3)
1.3 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.