Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(294 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Other acceleration3
Low Land Count (19/30)+-28ⓘ
Draw engines4
Recursion2
Value engines3
Spot removal2
Board wipes2
Protection1
Two-Color Mana Base (no fixing needed)+35ⓘ
Two-Color Powerhouse Lands (2)+10ⓘ
Mana Acceleration (12 sources)+2ⓘ
Low Land Count (19/30)+-28ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands9
Combat Damage Synergy: token swarm strategy, 10 tribal lords, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces3
Win conditions2
Combat threats13
Sacrifice outlets2
Token generators9
Clone effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats97Mana base75Speed52
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Zombie Tribal29 cards
29 zombie creatures detected. Tribal synergies can create powerful board states.
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.