Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(420 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Land ramp1
Treasure generators1
Draw engines8
Cantrips & burst draw5
Recursion2
Value engines5
Control Strategy Bonus (14.6 interaction cards)+30ⓘ
Spot removal7
Board wipes7
Stax & hate9
Protection6
Fetchlands2
Dual & shock lands2
Premium utility lands4
Utility lands5
Taplands4
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Synergy pieces1
Win conditions1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Interaction92Consistency80Mana base80
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Theft6 cards
6 steal effects. Turn opponents' threats against them.