Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(442 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Other acceleration2
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw3
Counterspells1
Spot removal5
Board wipes3
Stax & hate5
Mono-Color Mana Base (no fixing needed)+26ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Utility lands5
Taplands1
Basic lands1
Plains+26
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 68%)+21ⓘ
Combo pieces2
Synergy pieces10
Win conditions1
Drain effects1
Token generators6
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats96Interaction86Consistency73
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain30 cards
30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.