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HomeExplore decksCommanders
BG

Slimefoot, the Stowaway

viapasted list·12 views·35 days ago

Power level

5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence400 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana dorks6
Land ramp3
Other acceleration1
Tutors3
Draw engines4
Cantrips & burst draw4
Scry & Surveil1
Recursion3
Value engines3
Spot removal7
Graveyard hate3
Board wipes2
Two-Color Mana Base (no fixing needed)+5ⓘ
Mana Acceleration+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands4
Taplands7
Basic lands2
3 Combo Families+32ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces33
Combat threats2
Sacrifice outlets3
Drain effects2
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

Tokens (Commander)Core (31 cards)

This deck generates and leverages a wide board of creature tokens.

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AristocratsCore (23 cards)

23 sacrifice/death synergies. Drains opponents while generating value from deaths.

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LifegainCore (11 cards)

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos3 total

  • 3-card combos · 3
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