Azula, Cunning Usurper

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence349 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks6
Land ramp4
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw7
Recursion2
Value engines5
Counterspells4
Spot removal10
Graveyard hate1
Board wipes2
Stax & hate1
Protection6
Two-Color Mana Base (no fixing needed)+19
Mana Acceleration+1
Premium utility lands2
Utility lands4
Taplands3
Basic lands2
3 Combo(s) Detected (Consistency: 55%)+27
Combo pieces6
Synergy pieces1
Win conditions1
Drain effects1
Token generators2
Reanimation2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Blink/Flicker23 cards

23 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,
Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

,,,,
Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,

Combos3 total

  • 3-card combos · 3
  • ++
  • ++
  • ++