Artifacts Matter Deck

Commander
No commander provided
7.9±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence541 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
1+10
3+7
Mana rocks10
0+8
1+2
2+6
2+5
2+4
3+1
3+1
4+6
2UU+1
5+1
Other acceleration9
1U+7
WU+2
1U+1
3+7
3+7
3+6
2W+6
3+2
4+7
Tutors7
XUU+6
2+2
1W+2
XUUU+7
2U+5
5+8
+4
Draw engines8
1+8
1U+5
2U+5
2U+4
4+7
2UU+5
2WU+2
4U+5
Cantrips & burst draw6
1+8
1U+1
2UU+1
4U+3
5+1
6U+3
Recursion4
2U+7
+5
+3
+2
Value engines6
1U+6
2U+3
3+2
3U/P+6
4+2
6+6
Synergy support2
1U+1
2W+1
Counterspells3
1U+8
1U+7
1U+6
Spot removal4
W+2
1U+2
1U+1
5+1
Stax & hate1
1W+6
Protection3
2+6
1W+5
2W+1
Mana Acceleration (21 sources)+9
Fetchlands1
+8
Dual & shock lands4
+6
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+7
+2
4 Combo Families (22 lines, Consistency: 100%)+40
Combat Damage Synergy+11
Combo pieces14
XX+7
1+4
2+12
1U+10
1U+4
1U+3
WU+3
3+4
3+3
3+3
2W+3
2UU+3
+2 more
Synergy pieces8
XX+3
2U+2
2UU+8
4+6
3U+4
4+4
2WU+2
4UU+4
Win conditions1
5U+2
Combat threats1
4W+2
Other1
3+4

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.9+2-card combo 1 Bracket 4

0.9 above Bracket 3 ceiling (7)

1.1 below Bracket 5 threshold (9)

2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes4 total

Artifacts Matter27 cards

27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Go-Wide / Weenies10 cards

10 low-cost creatures. Swarm the board and pump for lethal attacks.

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Storm8 cards

8 storm synergies. Chain spells for exponential value.

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Combos22 total

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