Commander
No commander provided7.9±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence541 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks10
Other acceleration9
Tutors7
+4
Draw engines8
Cantrips & burst draw6
Recursion4
+5
+3
+2
Value engines6
Synergy support2
Counterspells3
Spot removal4
Stax & hate1
Protection3
Mana Acceleration (21 sources)+9ⓘ
Fetchlands1
+8
Dual & shock lands4
+6
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+7
+2
4 Combo Families (22 lines, Consistency: 100%)+40ⓘ
Combat Damage Synergy+11ⓘ
Combo pieces14
Synergy pieces8
Win conditions1
Combat threats1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.9+2-card combo 1→ Bracket 4
0.9 above Bracket 3 ceiling (7)
1.1 below Bracket 5 threshold (9)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.
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Storm8 cards
8 storm synergies. Chain spells for exponential value.
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