Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(518 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks8
Mana dorks2
Other acceleration2
Treasure generators1
Commander Draw Engine (Nick Valentine, Private Eye provides card draw)+10ⓘ
Tutors3
Draw engines6
Cantrips & burst draw4
Recursion3
Counterspells5
Spot removal3
Board wipes1
Stax & hate1
Mono-Color Powerhouse Lands (4)+18ⓘ
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands20
Taplands7
Basic lands1
Island+5
5 Combo(s) Detected (Consistency: 79%)+40ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces9
Synergy pieces7
Combat threats2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency95Threats94Mana base86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter20 cards
20 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Clones18 cards
18 clone effects. Copy the best threats on the battlefield.