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HomeExplore decksCommanders
RG

Anzrag, the Quake-Mole

viapasted list·Updated 46 days ago·8 views·

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Power level

4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence267 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks2
Mana dorks5
Land ramp4
Other acceleration1
Draw engines6
Cantrips & burst draw3
Recursion1
Value engines1
Counterspells1
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Board wipes1
Protection12
Mana Acceleration+3ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands13
Taplands1
Basic lands2
Combat Damage Synergy: token package, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combo pieces1
Win conditions1
Combat threats6
Drain effects1
Token generators4

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aggro20 cards

20 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Burn17 cards

17 damage dealers. Burn opponents down with direct damage.

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Voltron9 cards

9 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Combos1 total

  • 2-card combo · 1
  • +