Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(267 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks2
Mana dorks5
Land ramp4
Other acceleration1
Draw engines6
Cantrips & burst draw3
Recursion1
Value engines1
Counterspells1
Spot removal4
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Mana Acceleration (13 sources)+3ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands13
Taplands1
Combat Damage Synergy: token package, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combo pieces1
Win conditions1
Combat threats6
Drain effects1
Token generators4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base83Threats73Speed70
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aggro20 cards
20 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Burn17 cards
17 damage dealers. Burn opponents down with direct damage.
Voltron9 cards
9 equipment/auras. Stack these on your commander for one-shot commander damage kills.