Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(314 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Other acceleration1
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion2
Spot removal10
Graveyard hate2
Board wipes1
Stax & hate2
Two-Color Mana Base (no fixing needed)+7ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands7
Taplands7
Combat Damage Synergy: 1 token doubler, 4 evasion enablers, aristocrats engine+24ⓘ
Synergy pieces18
Win conditions1
Combat threats9
Sacrifice outlets1
Drain effects2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 2
Threats92Interaction81Mana base75
1.6 above Bracket 1 ceiling (3)
-0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Tokens (Commander)20 cards
This deck generates and leverages a wide board of creature tokens.
Spirit Tribal18 cards
18 spirit creatures detected. Tribal synergies can create powerful board states.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.