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4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence264 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mana rocks2
Mana dorks5
Land ramp15
Other acceleration3
Tutors2
Cantrips & burst draw9
Value engines1
Counterspells4
Spot removal1
Graveyard hate1
Two-Color Mana Base (no fixing needed)+22ⓘ
Mana Acceleration+15ⓘ
Premium utility lands1
Basic lands2
Combat Damage Synergy: 2 haste enablers+4ⓘ
Synergy pieces1
Combat threats1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.0 → Bracket 2
1.0 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Elf Tribal11 cards
11 elf creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Aristocrats7 cards
7 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.